Diablo 4 fans are getting ready for the release of Season 9, which is titled Sins of the Horadrim.
The new season introduces a whole host of new features and rewards, which will be introduced as part of a big new update.
Available to download from 6pm BST UK time on July 1, the PS5, Xbox Series X|S and PC update makes countless balance changes and bug fixes, which you can read about in the patch notes below.
Indeed, as you can see from the patch notes, the update fixes things like Nightmare Dungeons not dropping the final reward.
Likewise, the new update fixes a problem with the Horadric Spellcraft effects and Horadric Jewels not functioning as intended.
Fans will also be pleased to hear that they can now access the World Map from Astaroth's Lair.
The update also makes specific fixes for each character class, including Barbarian, Druid, Rogue, Sorcerer and Necromancer.
Needless to say, players can also expect various performance, UI, visual, stability, and audio fixes.
You can check out a selection of the Season 9 patch notes below. Additional patch notes can be found on the official Diablo 4 website.
Bug Fixes
Nightmare Dungeons
• Fixed an issue where Nightmare Dungeons with the Treasure Hunt affix sometimes didn't drop the final reward cache.
• Fixed an issue where the Horadric Reserves Nightmare Dungeon affix dropped Obol chests more frequently than intended.
• Fixed an issue where the interaction tooltip for Rare Horadric Chests was missing.
• Fixed an issue where affixes didn't properly apply in Escalating Nightmares during Party play.
• Fixed an issue where Sorcerer Hydras could drop Experience motes in Nightmare Dungeons with the Forgotten Wisdom Affix.
Gameplay
General
• Fixed various issues where Horadric Spellcraft effects and Horadric Jewels didn't function as intended.
• Fixed an issue where Astaroth could become invincible if he was staggered while dismounting.
• Fixed an issue where the player could not access the World Map from Astaroth's Lair.
• Fixed an issue where X'fal's Corroded Signet was not properly triggering from Shocking Damage.
Barbarian
• Fixed an issue where the power of Hooves of the Mountain God could be triggered by the Lucky Hit Effect of Battle Trance.
• Fixed an issue where the Ugly Bastard Helm power would not properly function.
• Fixed an issue where Barbarians could occasionally get infinite duration while Berserking.
Druid
• Fixed an issue where the Aspect of the Alpha did not properly grant bonus damage for Werewolf Companions.
• Fixed an issue where the bonuses of the Mangled Aspect could be snapshotted.
Necromancer
• Fixed an issue where Kalen's Edict was granting double the death bonus to Skeletal Warriors and no death bonus to Skeletal Mages.
• Fixed an issue where Aspect of Decaying Humerus would not display the change to Shadow damage on the tooltips of your Bone skills.
• Fixed an issue where new Skeletal Mages would die while wearing The Hand of Naz if your Skeletal Warriors or Golem were not sacrificed.
• Fixed an issue where Skeletal Mage Mastery Ranks were not granted properly on the Hand of Naz.
• Fixed an issue where equipping certain Sacrifice bonuses would cause the extra minions from Hand of Naz to disappear when logging out and back into the game.
• Fixed an issue where the extra mages from The Hand of Naz would sometimes die and Arch Mages would revert to normal mages when entering a town.
Rogue
• Fixed an issue where Deathmask of Nirmitruq could cause the player to get stuck at 1 Health.
• Fixed an issue where Supreme Death Trap's Pull resist area was centered on the player rather than the trap.
Sorcerer
• Fixed an issue where Serpentine Aspect allowed you to Summon an additional Hydra.
• Fixed an issue where Hydra's attacks would not properly increase their Critical Strike Chance when using Elementalist's Aspect.
• Fixed an issue where Shimmering Ice Armor would not get more than 1 second of Cooldown Reduction, even when spending more than 100 Mana at once.
User Interface and User Experience
• Fixed an issue where Deathmask of Nirmitruq would cause the Flurry cost to display as 0 on the tooltip.
• Fixed an issue where the value for the Aspect of Adaptability was incorrectly displayed in the Codex of Power.
• Fixed an issue where items in the lost items stash with Greater Affixes would display the incorrect number of Greater Affixes on the icon.
• Fixed an issue where the buff from Rotting Lightbringer would appear to be consumed by using any skill, rather than just Pulverise.
• Fixed an issue where the buff tooltip for Subverting Concealment was missing a name.
Miscellaneous
• Fixed an issue where selling items to the Purveyor of Curiosities did not always grant gold.
• Fixed an issue where Masterworking enchanted or tempered affixes would grant larger upgrades than expected.
• Fixed an issue where a Tempered affix could be re-rolled via Enchanting.
• Fixed an issue where enchanting an item with two tempered affixes would only allow re-rolling the range of an affix instead of replacing it.
• Various performance, UI, visual, stability, and audio fixes.
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